Eternal Ways is the longest project I have done during my apprenticeship at Gamesup.
If some pages are dedicated to it, it is because it stretches over several phases:
When : May-June 2022
Duration : 4 weeks
Project size : 11 members (5 designers, 6 artists)
Pitch : A meeting between Hades and a top-down shooter in a surrealist and gothic art direction.
Synopsis : The player takes on the role of Lyna, a woman trapped in her purgatory after committing suicide. With the help of Hesediel, her guardian angel, she will travel through the different stages of her atonement to fight her demons and escape.
When : September-January 2023
Duration : 5 months
Project size : 10 members (5 designers, 5 artists)
Instructions : During the first part of the third year, feedback from stakeholders and others allowed us to collect data on our game. We all analysed during brainstorms to be able to improve the project and come back in January with a more concrete and thoughtful idea.
When : February-June 2023
Duration : 4 months
Project size : 14 members (7 designers, 7 artists)
Instructions : After a long design phase where we could think about how to improve the game, it's time to produce the new project !